12:00-12:30
Panel discussion: Dark times of hiring
12:30-13:00
Evaluate the Event.
13:00-13:30
Project Management.
13:30-14:15
The nuances of virtual reality development. How to ensure maximum immersion in the game.
14:15-15:00
Character redesign: how to reconcile visuals, optimization and game balance.
15:00-15:30
Coffee break
15:30-16:15
Track 22: How to build Unity-developer career in uncertainty
16:15-17:00
How to promote mobile games in the current environment.
17:00-17:30
How to work on the markets which nobody wants to work on.
17:30-18:00
Official closing of the event.
Awards presentation.